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	<title>Comments on: Text Adventure Evolution</title>
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	<link>http://www.plexav.com/2006/text-adventure-evolution/</link>
	<description>Interactive Blogging Defined</description>
	<pubDate>Mon, 08 Sep 2008 14:57:13 +0000</pubDate>
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		<title>By: Jonathan Aquino</title>
		<link>http://www.plexav.com/2006/text-adventure-evolution/#comment-89</link>
		<dc:creator>Jonathan Aquino</dc:creator>
		<pubDate>Thu, 21 Sep 2006 06:58:23 +0000</pubDate>
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		<description>&lt;p&gt;Hi Kenneth--A few days ago I finished writing a web app called MakeYourOwnAdventure that lets the reader choose from a number of actions to determine the next page. This has none of the linguistic sophistication of Froz, but it has an interesting twist to provide richness of choice: the reader can &lt;em&gt;add&lt;/em&gt; new pages to the story, with a couple of clicks. I'd be interested to hear your thoughts: http://MakeYourOwnAdventure.ning.com&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Hi Kenneth&#8211;A few days ago I finished writing a web app called MakeYourOwnAdventure that lets the reader choose from a number of actions to determine the next page. This has none of the linguistic sophistication of Froz, but it has an interesting twist to provide richness of choice: the reader can <em>add</em> new pages to the story, with a couple of clicks. I&#8217;d be interested to hear your thoughts: <a rel="nofollow" target="_blank" href="http://MakeYourOwnAdventure.ning.com" rel="nofollow">http://MakeYourOwnAdventure.ning.com</a></p>
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		<title>By: Kenneth Stein</title>
		<link>http://www.plexav.com/2006/text-adventure-evolution/#comment-91</link>
		<dc:creator>Kenneth Stein</dc:creator>
		<pubDate>Wed, 20 Sep 2006 19:18:05 +0000</pubDate>
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		<description>&lt;p&gt;Mark, I agree with you that the screenshot fails to do te concept justice.  That's my failing, as I haven't had FROZ running for some time and didn't have another screenshot.  Thankyou for the comment and going forward I'll do more to ensure that people will get a sense of the significance, rhather than relying on additional resources as I didi in this case.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Mark, I agree with you that the screenshot fails to do te concept justice.  That&#8217;s my failing, as I haven&#8217;t had FROZ running for some time and didn&#8217;t have another screenshot.  Thankyou for the comment and going forward I&#8217;ll do more to ensure that people will get a sense of the significance, rhather than relying on additional resources as I didi in this case.</p>
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		<title>By: Mark J Musante</title>
		<link>http://www.plexav.com/2006/text-adventure-evolution/#comment-90</link>
		<dc:creator>Mark J Musante</dc:creator>
		<pubDate>Wed, 20 Sep 2006 17:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.plexav.com/archives/2006/text-adventure-evolution/#comment-90</guid>
		<description>&lt;p&gt;The students at Saarland University might be interested to learn about Hugo (http://www.generalcoffee.com/hugo.html),  TADS (http://www.tads.org/) and Inform (http://inform-fiction.org/I7/Welcome.html), all of which are more sophisticated than the screenshot of "Froz" makes it appear.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>The students at Saarland University might be interested to learn about Hugo (http://www.generalcoffee.com/hugo.html),  TADS (http://www.tads.org/) and Inform (http://inform-fiction.org/I7/Welcome.html), all of which are more sophisticated than the screenshot of &#8220;Froz&#8221; makes it appear.</p>
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